This announcement comes on the heels of Frogger being introduced to my daughter for the first time. I know this is going to be an instant buy as soon as it's available on WiiWare.
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El Segundo, Calif. - October 27, 2009 - Konami Digital Entertainment, Inc. today announced Frogger Returns for Nintendo WiiWare™ and PlayStation®Network. Based on the timeless arcade game, the latest iteration of Frogger delivers the addictive dodge-and-run gameplay fans know and love on an all-new platform.
In Frogger Returns, players are thrown back into the hustle and bustle of city life to guide their amphibious friend, Frogger, from the city back to his home marsh. Frogger Returns stays true to the classic arcade gameplay style, but is enhanced with improved graphics, a new camera angle, and new levels. Streets, sewers, subways, and numerous other obstacles and enemies are in play - all for the sake of keeping Frogger away from returning home!
But Frogger isn’t surrounded by just hurdles; new power-ups including time reverse, invincibility and time freeze also aid Frogger in his travels.
Frogger Returns boasts a game 12 times the size of the original, crisp 3D graphics and local multiplayer capabilities. Players can go head-to-head in timed capture-the- pad races, as well as compete with friends by showing off their best scores. With a 25-year legacy, innovative controller options and extended levels, Frogger Returns provides all players the ultimate casual and core gaming experience.
Frogger Returns will be available for download later this fall on Nintendo WiiWare™ and PlayStation®Network. For more information, please visit http://www.konami.com/downloads
Source: Press Release
Showing posts with label Konami. Show all posts
Showing posts with label Konami. Show all posts
Tuesday, October 27, 2009
Tuesday, October 6, 2009
DRiiFT Mania Review
Back in the the late 80’s there was an arcade game called Ivan “Ironman” Stewart’s Off-Road Racing. The game featured a single screen where the track was displayed and four off road trucks that would race around the track in an effort to finish before their opponents. The gameplay was fast and frantic and a lot of fun.
Fast forward to September 28th, 2009 and the release of DRiiFT Mania by Konami. This WiiWare titles features the same single screen racing action, with up to SIX racers in single player and eight racers in multi player action. The big catch to the game is that you drift around corners automatically, and while that is disorienting at first you very quickly get used to it and it becomes a ton of fun. Single player championship mode takes place over 5 different areas with a total of 15 tracks. They range from areas covered in ice and snow, traditional off road areas, racing through the city and the desert. Each of the different areas feature obstacles that you would expect to find in those areas that make each race feel completely different than the one before it.
Players control their racer with the Wii Remote, Nunchuk or Classic Controller, allowing up to eight people to play together. The cars are initially difficult to control, but after a few races and understanding how to navigate corners you quickly learn the nuances that are necessary to finish in first place. Each championship cup takes place over three races, with 4 different classes of vehicle and after each race you accumulate points for your finish. Finishing in first with a gold trophy will unlock different things such as new cars, tracks and play modes that can be used in multi player races.
The tracks themselves are amazingly detailed and full of things that can be run over, knocked around and generally used to impede other drivers. You can also create pile ups of racers by strategically ramming your opponents. Oil slicks are created when two cars slam into each other than can cause you to spin out of control. You really do not want this to happen because if you end up backwards it can be difficult to get your car facing in the right direction.
The game uses a beautiful cel shaded graphical style that brings out the detail of everything in the environment. All of the cars, while small, are easy to tell apart so you shouldn’t have any problem getting your car confused with another racer. The music is something you would expect if you were playing the game in an arcade and it’s very easy to see yourself standing in a crowded area playing this game because it has a very arcade feel to it.
Multi-player is really where the game shines. Having up to seven other friends racing around these tracks will really get some rivalry’s going. There are a number of different modes that can be played including the traditional championship style race for points, or team races where you split into two teams and try to score points together to finish higher than the other team. The most fun mode, though, is the meteorite mode where you are attempting to dodge meteorites falling from the sky. If you are caught up in one of the resulting explosions you are knocked out of the race and the last man standing wins. There’s also a cold potato mode where you attempt to hold onto an objective longer than anyone else. The game really feels like it was designed for multiple people playing together and the single-player almost feels a bit tacked on. The inclusion of online play could have made this a game that lasts quite a while in people’s library, but it’s not necessary due to the sheer amount of stuff you have going on in this game already.
Konami has really put together a solid racing package that arcade fans, especially those that remember Super Off-Road, or Super Sprint. It harkens back to those days when just racing around a track was a lot of fun. The extra stuff that’s included with DRiiFT Mania add even more replayability to the game and you’ll find this is one of those games that you just enjoy playing.
Final Score: 4/5 Above Average
Fast forward to September 28th, 2009 and the release of DRiiFT Mania by Konami. This WiiWare titles features the same single screen racing action, with up to SIX racers in single player and eight racers in multi player action. The big catch to the game is that you drift around corners automatically, and while that is disorienting at first you very quickly get used to it and it becomes a ton of fun. Single player championship mode takes place over 5 different areas with a total of 15 tracks. They range from areas covered in ice and snow, traditional off road areas, racing through the city and the desert. Each of the different areas feature obstacles that you would expect to find in those areas that make each race feel completely different than the one before it.
Players control their racer with the Wii Remote, Nunchuk or Classic Controller, allowing up to eight people to play together. The cars are initially difficult to control, but after a few races and understanding how to navigate corners you quickly learn the nuances that are necessary to finish in first place. Each championship cup takes place over three races, with 4 different classes of vehicle and after each race you accumulate points for your finish. Finishing in first with a gold trophy will unlock different things such as new cars, tracks and play modes that can be used in multi player races.
The tracks themselves are amazingly detailed and full of things that can be run over, knocked around and generally used to impede other drivers. You can also create pile ups of racers by strategically ramming your opponents. Oil slicks are created when two cars slam into each other than can cause you to spin out of control. You really do not want this to happen because if you end up backwards it can be difficult to get your car facing in the right direction.
The game uses a beautiful cel shaded graphical style that brings out the detail of everything in the environment. All of the cars, while small, are easy to tell apart so you shouldn’t have any problem getting your car confused with another racer. The music is something you would expect if you were playing the game in an arcade and it’s very easy to see yourself standing in a crowded area playing this game because it has a very arcade feel to it.
Multi-player is really where the game shines. Having up to seven other friends racing around these tracks will really get some rivalry’s going. There are a number of different modes that can be played including the traditional championship style race for points, or team races where you split into two teams and try to score points together to finish higher than the other team. The most fun mode, though, is the meteorite mode where you are attempting to dodge meteorites falling from the sky. If you are caught up in one of the resulting explosions you are knocked out of the race and the last man standing wins. There’s also a cold potato mode where you attempt to hold onto an objective longer than anyone else. The game really feels like it was designed for multiple people playing together and the single-player almost feels a bit tacked on. The inclusion of online play could have made this a game that lasts quite a while in people’s library, but it’s not necessary due to the sheer amount of stuff you have going on in this game already.
Konami has really put together a solid racing package that arcade fans, especially those that remember Super Off-Road, or Super Sprint. It harkens back to those days when just racing around a track was a lot of fun. The extra stuff that’s included with DRiiFT Mania add even more replayability to the game and you’ll find this is one of those games that you just enjoy playing.
Final Score: 4/5 Above Average
Labels:
DRiiFT Mania,
Konami,
WiiWare
Thursday, September 24, 2009
New Scene It! Will Suck the Life Out of You
Scene It? is a hugely popular board game that covers a number of different subjects. It has even been seen on home consoles with its own special controller on the 360. Nintendo is now getting their own version of the game with, Scene It? Twilight by Konami. The game is due out this fall in conjuction with the DVD version of the game and features more than 500 questions based on the popular movie franchise. Scene It? Twilight features clips and images from the movie, new gameplay modes, and a new user interface.Konami is always looking to engage people in new means of interactive gaming experiences. The TWILIGHT film has an incredibly popular following who crave content and new media well after the movies are no longer in theaters," said Kazumi Kitaue, Chairman and President of Konami Digital Entertainment, Inc. "With extensive content from the film, Scene It? Twilight will bring life to the excitement and energy surrounding the popular film in an all-new way."
There has been no word yet if this will just include the first movie or if they will incorporate parts of the upcoming "New Moon" as well. Stay tuned here for more information in the future.
Tuesday, September 15, 2009
Castlevania: the Adventure Rebirth Rumours Are True
The rumor floating around the last few days about Castlevania: The Adventure ReBirth coming to WiiWare have turned out to be true. Today, Nintendo released their fall lineup and included in that was the WiiWare release of the game. The details of the game based on the ESRB website are:
Platform: Wii
Rating: Teen
Content descriptors: Animated Blood, Fantasy Violence
Rating summary: This is a side-scrolling action game in which players battle against monsters in Dracula’s castle. Players use a chained whip to fight their way through halls and dungeons filled with zombies, skeletons, flying eyeballs, and bats. The enemy creatures frequently shoot projectiles and attack players in hand-to-hand combat. If players sustain too much damage, they keel over and emit a burst of red blood. Some rooms in the castle also have spikes or spears stained with red, blood-like splotches.
I was hesistant to post the information before now due to it being simply a rumor and I would like to avoid confusion based around rumors. When the information becomes confirmed then I'll post the information that is available. This press release by Nintendo today confirmed the title and now you're getting the information available to us.
Stay tuned to Nintendo Okie for more details in the future as the game gets closer to release.
Labels:
Castlevania the Adventure Rebirth,
Konami,
Nintendo,
WiiWare
Thursday, September 3, 2009
Contra Rebirth Hits WiiWare Monday
Konami has confirmed that the next installment in the Contra series will be available for download on Monday, Sept. 7th for 1,000 Wii Points. The old school side scrolling action shooter will have two player co-op and two new unlockable characters.
Labels:
Contra Rebirth,
Konami,
Nintendo,
WiiWare
Wednesday, August 12, 2009
Konami Unveils New Logo and Screens for Silent Hill: Shattered Memories

Konami Digital Entertainment, Inc. today unveiled a new logo and screenshots from the latest iteration in the popular Silent Hill franchise, scheduled to launch this fall on the Wii™, PlayStation®2 computer entertainment system and PSP® (PlayStation®Portable) system: Silent Hill: Shattered Memories.
In this terrifying survival horror experience with an all-new soundtrack by acclaimed series composer Akira Yamaoka, players follow Harry Mason, who is searching for his missing daughter Cheryl. While Harry desperately searches the snowy streets of Silent Hill looking for clues to her disappearance, he must face twisted creatures from the depths of his icy nightmares.




Source: Konami Press Release
Labels:
Konami,
Nintendo,
PSP,
Shattered Memories,
Silent Hill,
Wii
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