
The game opens up with a brilliantly animated scene by Production I.G. The brief anime style cartoon sets up the story where the evil Shake King has invaded the Shake Dimension and taken over as ruler. He’s kidnapped Queen Merelda and stolen the legendary “Bottomless Coin Sack”. Captain Maple Syrup, a recurring character in the series observes this and wants that treasure for herself, but does not want to get her hands dirty, so instead she enlists Wario’s help, and he’s all too willing to do it if treasure is involved. You are then transported to the Shake Dimension where Captain Syrup shows you the ropes. It’s here you learn the most important element to the gameplay; shaking everything is the key to rescuing the Queen. You obtain money in the world by shaking sacks of coins. Shaking enemies rewards you with more treasure or garlic to replenish your health. Shaking the controller will cause Wario to pound the ground to raise platforms and stun enemies. If you haven’t guessed by now, you’ll do a lot of shaking in the game. While that sounds like it would get tedious and boring, I can assure you it doesn’t. Shaking things is usually a matter of a quick flick of the remote and not an exaggerated shaking motion.

The game is presented in a gorgeous hand drawn style that looks very much like you’re watching a Saturday morning cartoon. The opening cut scene is, as mentioned before, done by Production I.G. and sets the tone for the amazing art style that you’ll come to love in the game. Every inch of the world is handled with amazing care and looks brilliant and vivid. You’ll find you want to see more games done in this style, as it fits perfectly with the Wii audience. The animation is fluid; everything flows together quite nicely and some of the things Wario does will have you laugh out loud.

There’s not a lot new in Wario Land: Shake It that hasn’t been seen in platformers before. The only real new mechanic is the shaking element. You can still torture Wario in all the ways you know and love. Set him on fire to break down areas of the levels. Crush him with snow and roll him down a hill to bust open frozen areas. Blow him up, drown him; you can do it all and he takes it all for love of the treasure. The only other element that has been added to make this game feel different is the run back. Once you get to the end of a level and rescue the Merfle that has been trapped you turn around and run back through the level as fast as you can. There are places that launch you out at a very fast speed to help this process as you’re on a time limit to reach the beginning of the level. If you don’t make it back you have to restart from the last checkpoint, if you touched it, and run all the way back again. It feels almost like this was tacked on to add some length to the game, but there are achievement tied to these run backs to give players an incentive to do their best with them.

Wario Land: Shake It! is a welcome addition to the 2-D genre that many gamers long for. If you’re looking for a solid platform game that you’ll come back to over and over you will probably find that in this title if you haven’t already picked it up.
Final Score: 4/5
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