Tuesday, September 29, 2009

Gravitronix Screens and a Quick Q&A

Jesse Lowther, Lead Designer at Medaverse Studios, passed along a bunch of screens from their first WiiWare game, Gravitronix. He also answered a few quick questions for us that hopefully give you a bit of background on them and the game. You can check out additional screens at our Flickr page.























Can you tell us a little about yourself and Medaverse Studios?

My name is Jesse Lowther, lead designer of Gravitronix. Medaverse was an independent gaming news site that made the leap to game development when WiiWare appeared on the horizon.

Where did the inspiration for Gravitronix come from?

It was our desire to create a game that would resonate with groups of friends that truly inspired Gravitronix. We had been playing multiplayer versus games together for years and wanted to deliver a similar experience in our first game.

I've seen videos explaining exactly how to play the game. Has it been difficult to explain the game to people?

Gravitronix is one of those games that needs to be played to truly be understood, so yes, it has been difficult explaining exactly how it's played. The "How to Play" trailer was made to better communicate not only how to play but hopefully the value people will get for their 500 points.

What can we expect during the campaign? Can you tell us a little about that?

The campaign will take you through 21 matches of Gravitronix with increasing levels of difficulty and varying game setups. For example, the "Firestorm" match will have you (and a friend, if one is around to play) battling against three enemy territories with projectile explosions at three times their normal size. You'll have to do your best to ensure that explosions don't happen anywhere near your territory if you hope to survive. The final levels become very difficult, leading up to the ultimate challenge which will have players fighting for their lives against some of the most impossible odds Gravitronix has to offer. Bottom line, when you finally beat the last level, odds are you'll jump up and cheer.

I want to thank Jesse for passing along these screens and answering some questions for us.  You can look for Gravitronix to be available for download on Monday, October 5th, and we'll have a review posted later in that week.

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